When do Game Testing jobs post on Upwork
Game Testing jobs peak between 5 and 7pm ET, with Thursday the busiest day to apply.
What hours do Game Testing jobs post?
Based on 96 Game Testing jobs over the last 90 days, shown in ET.
Number of jobs
Most Game Testing jobs post around 5 to 7pm ET.
When do Game Testing jobs post, by day and hour?
The darker the cell, the more jobs posted that hour.
Game Testing job posting activity
What are the best days to find Game Testing jobs?
The days of the week with the most Game Testing job posts.
Thursday posts roughly 3.7x as many Game Testing jobs as Monday.
Where do Game Testing jobs come from?
Top client countries, last 90 days.
United States
29% (28)India
7% (7)Cyprus
6% (6)Singapore
6% (6)United Kingdom
6% (6)South Africa
4% (4)Taiwan
3% (3)CAN
3% (3)France
2% (2)Germany
2% (2)
What do Game Testing jobs pay on Upwork?
Based on observed Game Testing job budgets and hourly profiles.
Median
$15/hr
Typical range
$5 to $22/hr
Fixed-price median
$40
Hourly rate distribution for Game Testing
Is Game Testing demand growing on Upwork?
How Game Testing demand has moved week to week, with the job-type and experience mix.
Weekly job demand
Up 13% over 8 weeksJobs per week
Game Testing job type
61%
39%
Game Testing experience level
33%
56%
11%
How we calculate this
- We analyzed 96 Game Testing job posts from the last 90 days
- Peak hour is the 60-minute window with the highest average posting volume
- All times are shown in your selected timezone
Analysis by Shajeel Afzal · Founder & CEO at UpAlerts
Source: UpAlerts · 96 jobs analyzed · Updated July 26, 2026
Hourly breakdown
| Hour | Jobs | Share |
|---|---|---|
| 4pm | 6 | 6% |
| 5pm | 8 | 8% |
| 6pm | 5 | 5% |
| 7pm | 5 | 5% |
| 8pm | 4 | 4% |
| 9pm | 4 | 4% |
| 10pm | 2 | 2% |
| 11pm | 4 | 4% |
Frequently asked questions
About Game Testing job timing.
You found the peak, now never miss it
UpAlerts watches Upwork and pings you the second a Game Testing job posts.
Get job alertsExplore other skills
Related to the Game Testing report.
